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Bus

$530.00
無稅
數量
缺貨

以下說明由出版社提供:

Prior to Essen 1999, a group of students created Splotter Spellen to sell some of their own game designs. This game is regarded as one of the highlights of that group. The object of the game is to deliver as many people to their destinations as you can. To accomplish this, players place route markers on the board to connect passengers to their destinations. However, the destination types (work, bar, home) vary from turn to turn, so you can follow certain passengers as they make their way through the daily grind.

Players may buy more buses (they start off with one), build onto their bus route, bring new passengers to the city (via the trains), expand the city by adding more buildings, and run their buses. There is another option, the clock, but more on that later. The action board has one other clever feature. On some actions, route expansion and building, the first player to choose that action actually gets to execute the action last! Which leads to some interesting games of chicken and some painful decisions.

Buying more buses allows a player to carry one more passenger every time they run their buses - hence scoring, in the best case, one more point. Depending on how the city gets built, however, finding lots of passengers on the street can be tricky.

Bus routes extend from either end of a Settlers-style initial placement. Extensions are appended to either end. Routes may only run parallel if there are no empty streets at one of the ends or the line ends on the crossing as another player's end. All new passengers will arrive at one of two train stations so that is one concern when route building. One must also be careful to run by a nice mix of building types. And, when building, one must always have an eye towards spoiling other players' routes by placing a mix of building types at each of their intersection so that all of their passengers just walk! Finally, when carrying passengers, one wants to be careful to set up to carry the same passenger next turn.

BGG#552

貨品資料

店內試玩
語言
英文
BGGID
552
Prior to Essen 1999, a group of students created Splotter Spellen to sell some of their own game designs. This game is regarded as one of the highlights of that group. The object of the game is to deliver as many people to their destinations as you can. To accomplish this, players place route markers on the board to connect passengers to their destinations. However, the destination types (work, bar, home) vary from turn to turn, so you can follow certain passengers as they make their way through the daily grind.

Players may buy more buses (they start off with one), build onto their bus route, bring new passengers to the city (via the trains), expand the city by adding more buildings, and run their buses. There is another option, the clock, but more on that later. The action board has one other clever feature. On some actions, route expansion and building, the first player to choose that action actually gets to execute the action last! Which leads to some interesting games of chicken and some painful decisions.

Buying more buses allows a player to carry one more passenger every time they run their buses - hence scoring, in the best case, one more point. Depending on how the city gets built, however, finding lots of passengers on the street can be tricky.

Bus routes extend from either end of a Settlers-style initial placement. Extensions are appended to either end. Routes may only run parallel if there are no empty streets at one of the ends or the line ends on the crossing as another player's end. All new passengers will arrive at one of two train stations so that is one concern when route building. One must also be careful to run by a nice mix of building types. And, when building, one must always have an eye towards spoiling other players' routes by placing a mix of building types at each of their intersection so that all of their passengers just walk! Finally, when carrying passengers, one wants to be careful to set up to carry the same passenger next turn.

遊戲設計師Jeroen Doumen,
Joris Wiersinga
美術師Herman Haverkort,
Tamara Jannink,
Daan van Paridon,
Thijs van Paridon,
Joris Wiersinga
出版商Splotter Spellen,
Capstone Games
出版年份1999
玩家數量3 - 5
玩家票選的遊玩人數 最佳遊玩人數: 5 人
建議遊玩人數: 3, 4, 5 人
(54 名玩家投票得出以上結果)
遊玩時間120分鐘
廠商建議之玩家年齡14歲或以上
玩家票選之最佳玩家年齡12歲或以上
(14 名玩家投票選出)
語文能力要求遊玩時不需要閱讀文字
(8 名玩家投票選出)
類別Transportation
遊戲機制Action Points,
Action Queue,
Network and Route Building,
Pick-up and Deliver,
Turn Order: Claim Action,
Turn Order: Progressive,
Worker Placement
所屬系列Category: Combinatorial,
Components: Map (City Scale),
Theme: Time Travel
遊戲名稱Bus
BGG重度3.0424 / 5.0
BGG評分7.52262 / 10.0

資料由 boardgamegeek.com 提供。
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