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Transatlantic

$400.00
無稅
數量
最後幾件

以下說明由出版社提供:

From the opening of the Suez Canal in 1869 to the beginning of WWI in 1914, there was an amazing development of bigger, faster, and more modern steamships. Whereas in 1870 there are still many clippers around and the good old paddle steamer "Scotia" sails the North Atlantic, sea trade is dominated by the end of this era by huge vessels like "Mauretania"(Cunard), "Olympic"(White Star), or "Imperator"(Hapag).

In Transatlantic, 2 to 4 players lead their own shipping companies, which transport freight, mail, and passengers around the globe. They purchase new steamships from the market, each of them historical with their individual technical data (tons, knots etc.). Competition is tough, especially in the North Atlantic where winning the "Blue Riband" is not only a matter of prestige, but may also be a profitable investment. In order to let a shipping company flourish, purchasing the best steamships is not enough, if one fails to acquire enough coal bunkers and trade posts as well.

The game is driven by cards; on each turn, play one card and execute the related action. As new cards enter the game, build your individual deck of cards with new or improved possibilities. The task is to manage your merchant fleet most efficiently. It's a maritime strategy game with low luck, lots of interactive choices, and tough decisions.

BGG#163805
1 件

貨品資料

店內試玩
沒有
語言
英文
BGGID
163805
From the opening of the Suez Canal in 1869 to the beginning of WWI in 1914, there was an amazing development of bigger, faster, and more modern steamships. Whereas in 1870 there are still many clippers around and the good old paddle steamer "Scotia" sails the North Atlantic, sea trade is dominated by the end of this era by huge vessels like "Mauretania"(Cunard), "Olympic"(White Star), or "Imperator"(Hapag).

In Transatlantic, 2 to 4 players lead their own shipping companies, which transport freight, mail, and passengers around the globe. They purchase new steamships from the market, each of them historical with their individual technical data (tons, knots etc.). Competition is tough, especially in the North Atlantic where winning the "Blue Riband" is not only a matter of prestige, but may also be a profitable investment. In order to let a shipping company flourish, purchasing the best steamships is not enough, if one fails to acquire enough coal bunkers and trade posts as well.

The game is driven by cards; on each turn, play one card and execute the related action. As new cards enter the game, build your individual deck of cards with new or improved possibilities. The task is to manage your merchant fleet most efficiently. It's a maritime strategy game with low luck, lots of interactive choices, and tough decisions.

遊戲設計師Mac Gerdts
美術師Dominik Mayer
出版商PD-Verlag,
Rio Grande Games
出版年份2017
玩家數量2 - 4
玩家票選的遊玩人數 最佳遊玩人數: 4 人
建議遊玩人數: 2, 3, 4 人
(34 名玩家投票得出以上結果)
遊玩時間120分鐘
廠商建議之玩家年齡12歲或以上
玩家票選之最佳玩家年齡10歲或以上
(5 名玩家投票選出)
語文能力要求遊玩時需要閱讀小量文字 - 遊戲語言並非母語的玩家也能很快明白或有輔以圖示說明
(2 名玩家投票選出)
類別Economic,
Industry / Manufacturing,
Nautical,
Transportation
遊戲機制Action Retrieval,
Deck, Bag, and Pool Building,
Modular Board
所屬系列Digital Implementations: Yucata
遊戲名稱Transatlantic
別名TransAtlantic
BGG重度3.1176 / 5.0
BGG評分7.09685 / 10.0

資料由 boardgamegeek.com 提供。
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