|In Pocket Madness, you'll meet nice people like Shub-Niggurath, visit lovely places like Innsmouth, and cross the path of friendly creatures such as the Shoggoths.|
Pocket Madness is a fast-paced card game inspired by the writings of H.P. Lovecraft, known worldwide for his short story "The Call of Cthulhu". In the game, you evoke the powers of the Ancient Ones to drive your fellow cultists mad while securing your path to victory. To play, you first deal each player two cards from a deck that contains cards numbered 6-12, then you count out 17 face-down cards, flip the remainder face up, shuffle the deck, then lay it out in a row so that all players can see the cards.
On a turn, you either take 1-3 cards, open a portal, or open an investigation. When you take card, you pick up the first 1-3 cards in the row, then add them to your hand. To open a portal, you lay down three or more cards of the same type, then take the portal matching the number on those cards. Each portal has a different power, and you can use any one portal power on your turn. If someone else claims a portal that you own, too bad! You just lost the portal! To open an investigation, discard cards numbered 6-12, after which every other player gains as many madness tokens as the number of investigations this round.
A round ends when one player runs out of cards or the card row runs out. In the latter case, everyone takes one final turn, then all players gain madness tokens equal to the number of different types of cards in their hand. If a player empties their hand, that player loses half of their madness tokens while everyone else gains one.
The game ends the round that a player has collected ten or more madness tokens.
|遊戲設計師||Bruno Cathala, |
Broadway Toys LTD,
Korea Boardgames Co., Ltd.,
|玩家數量||2 - 4|
最佳遊玩人數： 4 人|
建議遊玩人數： 2, 3, 4 人
|語文能力要求||遊玩時需要閱讀小量文字 - 遊戲語言並非母語的玩家也能很快明白或有輔以圖示說明|
|類別||Card Game, |
|遊戲機制||Hand Management, |
|所屬系列||Theme: Cthulhu Mythos|
|別名||Pocket Madness 瘋魔口袋, |
|BGG重度||1.3636 / 5.0|
|BGG評分||6.03121 / 10.0|